pathfinder kingmaker sacred huntsmaster archer build
pathfinder kingmaker sacred huntsmaster archer build
pathfinder kingmaker sacred huntsmaster archer build
Like with the original Baldur's Gate, the game is over if the main character dies in Kingmaker, so survivability should be your focus. Feat choices seem a given early to expand my options, especially for weapons. High DEX, high WIS, the usual suspects for bow feats (Point Blank Shot, Precise Shot, Deadly Aim, Rapid Shot, etc), rely on Judgement and buff spells from there. In fact, Clerics need Charisma for their Channel ability. (ranged), Valerie as meat shield & flanking aide. This build is a skill monkey, DPS, and face of the party all in one! Judgement of Justice on harder combats, followed up with Destruction when you get Second Judgement. Syltr August 26, 2021, 9:52pm #1. While you pick them off. Thanks for the answer, yeah i read somewhere that greataxe was most common, but i didn't know about greatsword rarity :( Cha was high just for persuasion, i'll check Community domain instead of Glory. In our full Pathfinder: Kingmaker class guide below, we break down each main class, as well as the three alternate class archetypes that swap out key features for more customization. I'm creating a new Level 1 Pathfinder character, and have decided to go with a Ranged Inquisitor. jasonpauldegraaf Can you please clarify? Also playing Ranger only is easy and simple, making this build great for newcomers. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} 7. Fighter 3 gets you two free feats, heavy armor proficiency, and the first rank of Armor Training which also negates the movement speed penalty from medium armor. Smilodon and Dog are best companions, Smilodon for damage and Dog for the tripping. I'd take a Monk multiclass as early as level 2. Strength gets a 1.5x multiplier on composite bows, so it really helps with damage. EDIT: Sorry, missed the archer part but I guess you can change the trip feats for archery even if the team feats doesn't help you companion that much. Oh, yeah the mod stuff is game changing. Obviously a 1 level dip of fighter would give the proficiency feats and a bonus feat but also weakens the animal companion, delays spell progression, reduces skill point gain and delays class features. Wolf is a good suggestion. Etc. Depending on your difficulty, might as well throw in Skill Focus(Persuasion) or Intimidating Prowess somewhere in there. Are these differences between the tabletop and CRPG? You can completely switch which stats are tied to each skill, make regular skills into class skills and gain extra skill points per level. This is one of my favorite archer builds that peppers out some hefty damage and also acts as a skill monkey for the party. Rangers are not a bad choice (especially Stormwarden for the extra Archery Feats) but Rangers suffer from the fact that if they are not fighting their Favored Enemy they are just kinda mediocre. Those are all good suggestions for weapons and probably better overall but one of my goals here is to not get tied down to one weapon. You'll have to wait till level 3 to get pet. I like to take out an enemy that is far away, proc-ing Dreadful Carnage. Damage Summary: So you'll have 4 attacks (1 iterative, 1 rapid shot, 1 manyshot, 1 haste) at +39 to attack when fully buffed and 1 attack at +34. No idea if this is still as good as it was or supposed to beoverall. Hiya, Iam struggling with a Pet class buildbecause you can mount it (animationis bugged for players) Hunter sounds like a perfect fit his spell sellection is realy great and fitting but sadly he dosnt get favored enemy as the Sacred Huntsmaster dose and the Spells from the Inquisitor are more general spells for everyone so thats a big bummer (they are still good) I did try out 3 . 8. Thoughts? Your saves will be ridiculously high as you progress. Going to play on Challenging as on Hard e_e they miss all the time. In theory it should be weapon dmg + STR + 13d6 (8d6 sneak attack + 2d6 sneak attack from Necklace of Double Crosses + 2d6 divine + 1d6 precise dmg from teamwork feat with EACH of his attacks and he should have 7 attacks each round. (The Conversion Inquisition allows it for Bluff, Diplomacy, and Intimidate; the Heresy Inquisition allows it for Bluff and Intimidate; and the Reformation Inquisition allows it for Diplomacy, Intimidate, and Perform (oratory)). Has anyone done an analysis on this? Since archers are DEX-based, it works perfectly. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Improved Initiative Wisdom +1 Lore (Nature) +1 Lore . Just to name a few reasons, legendary proportions gives 6 str IIRC and 0 dex. Any race that can receive a bonus to DEX can be used. 29 Jun, 2022, 21:30 IST. Important Skills: Trickery, Mobility, Stealth, Perception, and Persuasion are my usuals. Sacred Huntsman Build. Having at least a starting 14 puts you up to 18 with bull's strength, which nets you +6 damage on your shots. Pathfinder: WotR - Sacred Huntmaster Inquisitor Starting Build - Beginner's Guide [2021] [1080p HD] [PC]Pathfinder: Wrath OF THE Righteous - Sacred Huntmaste. If you get it through a domain then take boon companion. It's difficult to go wrong with Inquisitor. You'll also have pretty good saves and much better Intimidate than a ranger thanks to Stern Gaze. . You really start to shine at level 12 with Greater Bane which gives you +2 attack and 4d6+2 damage against your targets while it's active. New comments cannot be posted and votes cannot be cast. by level 4 you can level him to the same level as you with boon feat. 16. 4 ranger 16 fighter or 4 ranger 1-3 rogue X fighter if you just want to deal damage with your bow and nothing else. However, it becomes a class skill with Trapfinding. Why Half-Elf? Cheers for going through that much effort! I am super excited for Wrath of the Righteous and am preparing the build of my main character. 10, you would be 5 points too short even with the racial Half-Elf giving +2 to Dex. Certain Slayer subtypes do not gain Studied Target as a Swift Action. Death from Afar gives you an untyped +4 bonus to all ranged attacks. Pathfinder: Kingmaker - Ekundayo Build. Any thoughts from people who have toyed around with this? 19. I was thinking about a Two-Handed Greatsword build. Cheers! Press question mark to learn the rest of the keyboard shortcuts. An end game critical hit of almost 400 damage. ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} A new update 2.0.7k is here! Even with the extra APR that other archers have, they're probably still ahead by taking out 3 of 5 types of AC. Human is a good choice for the extra feat and skills but Aasimar and Tiefling are also great. Hilarious for PnP, but silly otherwise. You and your pet can both be enlarged via spells. Precise strike is underpowered. At first level take Weapon Focus (Falchion) Feat. The problem is that i guess at some point shatter defenses and dreadful Carnage were changed. Want a play a different race? I love Half-Elves not only for their extra Skill Focus feat, but they also get +2 to Perception, +2 to save vs Enchantments (looking at you, Nixie Tricksters), and sleep immunity. So you waste two feat on martial weapon and heavy armor proficiency why dont select a god with glaive as favored weapon and go reaches weapon build. i left out Trapfinding for dazzling display and pushed up most feats to get weapon Focus: Longbow early. WF: Longbow At the minimum I will take Corugen Smash because I plan to use Power Attack anyway but is it worth also investing feats in Weapon Focus, Dazzling Display and Shatter Defenses (again, not sure I want to be tied down to one weapon)? Maybe Skill Focus Persuation. ST: Trapfinding Slayer's Study Target, bonus feats, and sneak attack add a lot to the Inquisitor's DPS. InEffect: DPS Archer for AribethLives Race: Human Alignment: w/e Stats: Str: 14 Dex: 19 Con: 14 Int: 11 Wis: 14 Cha: 7 Final Build: Magus(Eldritch Archer) 2/Ranger 15/Sacred Huntsmaster 3 Pet: Leopard or Smilodon Deity/Domain: Whatever with Travel Main skills: Stealth, Perception Suggested secondary skills: Whatever you feel like. and the aura at 8th level could be useful. I'd really like to know this for a merc I've been thinking of making. Human. I'm planning for a Sacred Huntsmaster of Pharasma. Necklace of Double Crosses can be assembled immediately upon getting your Kingdom at level 5 or 6. I like 14-19-12-14-10-10 for more skill points. Knowledge (World) Knowledge (Arcana) Sacred Huntsmaster is an Inquisitor archetype in Pathfinder: Wrath of the Righteous. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} Focus is either sword and board or two hander, so STR build with mostly buffs/debuffs for spells. Dirge of Doom: If enemies are far away and you want them flat-footed This build works really, really well when Linzi gets Dirge of Doom at level 8 (the same level you take Shatter Defenses). Only a few of the Inquisitions you can pick in place of Domains allow you to use Wis instead of Cha for certain skill checks. Frightful Aspect: Your cleric will get access to Frightful Aspect at level 15. There is a masterwork weapon that lets you do damage on a combat maneuver (trip). Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider armor check penalty). Alignment: Chaotic Neutral. Press question mark to learn the rest of the keyboard shortcuts, https://rpgbot.net/pathfinder/characters/classes/rogue/knife_master.html. Valve Corporation. Given the unreliability of magic drops for different types, I'd think just using whatever comes around and not taking weapon focus would be best. Zen Archer 3 / Faith Hunter 17. Yes, its insane. Yes, youll love it. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} ST: Crippling Strike or Blinding Strike @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} I would appreciate your thoughts on how to tweak or improve any aspect of the build. The dex / str debate is endless. Ill give it a go! So early on you can use breastplate (AC 6 MDB 3), later on you'll use mithril full plate (AC 8 MDB 3); which means you're not restricted to Travel domain. Though i am a pathfinder noob and playing on normal so take it with a grain of salt. I've already toyed with a build or two in trying to get a heavy armor divine caster that's not a Paladin so I have better (read any) alignment choices, and this one seems like an okay start. Zen Archer 20 (Pure Zen Archer) Zen Archer 4 / Cult Leader 16. But still, you are getting the animal companion some other way and freeing up deity/domain slot. ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}.icon._1LLqoNXrOsaIkMtOuTBmO5{height:20px;vertical-align:middle;padding-right:8px}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} Any builds help really, just been trying stuff out seeing what I like. (Eldritch Archer) Inquisitor (Sacred Huntsmaster) 15: 2: 3: Leveling Guide; Level: Take: 6: Ranger - Manyshot : 7: . On the higher difficulties, I would probably be going for a RTA sneak build myself. That was the premise. The original idea was to build for an Evil playthrough. All of the scores are useful so be efficient. The main idea with the group is to get extra attacks from Attacks of Opportunities which your animal companion can jump aboard with with team feats. The power of an Inquisitor over other ranged units would be the ability to stack personal-range buffs and providing useful party spells on-demand with spontaneous spellcasting. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. 9. Yes, it stacks with the Bracers of Archery. Or Diplomacy if you pick Tactical Leader. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/app/640820/discussions/0/3393916911747585718/. : wolf), combined with outflank and combat reflexes, you can get loads of AoOs and so does your pet. Something like 14/18/12/10/17/8 is ideal. Just the way it works. Pick up toughness, boon companion and HA proficiency. However, I recommend Clustered Shots before Manyshot (*shakes fist at elementals*). Now, all of the enemies who are closer to you will most likely be shaken (and therefore flat-footed). Thats all we are sharing today in Pathfinder: Kingmaker Single-Class Build Slayer Archer), if there are anything you want to add please feel free to leave a comment below and well see you soon. For Pathfinder: Kingmaker - Definitive Edition on the PlayStation 4, Guide and Walkthrough by chris-williams. I want to build the main character as a class with high Perception and Persuasion without using Charisma which means building an inquisitor, no? Sneak attack will do the same type of damage as the underlying spell (fire for Hellfire Ray) and is independently . On lvl 4 in the class: Ranger (base class only), Druid (not Blight Druid)/ Cleric / Inquisitor with Animal Domain. I think an Inquisitor is a much better choice for ranged pet class than Ranger because you already have a good Ranger with Ekundayo, and Stern Gaze helps you a lot more for important story skill checks. Sacred Huntsmaster Build question. 1 level monk in a strength build gives at best maybe +3 from 16 wisdom, and +2 from 14 dexterity, for maybe +5 total. Half-Elf. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} That's the gist of it. I found the issue. I n this Pathfinder Kingmaker Guide we will take a look at Ekundayo.He starts off as a Ranger and this Build will focus on leveling the Ranger Class to maximum Rank. Sadly greatsword are Extremely rare and you need to be lucky to get a good one. I want to build the main character as a class with high Perception and Persuasion without using Charisma which means building an inquisitor, no? Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider . I specifically give Linzi Improved Initiative at Level 7 so she (hopefully) can pop Dirge of Doom at level 8 and move into position before my Slayers turn in combat. Ranged Inquisitor is very, very strong. It probably makes more sense for a weapon finesse build where I am committing to one weapon. 18. The other posts mostly make sense - high DEX, all the archery feats. Non-human Fighters can unlock the necessary feats by 2nd level. Just anything to get away from the Paladin, really. You can dip 1 lvl into something without losing animal progression, but only 1.._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} 1 - Heavy Armor proficiency, Skill Focus: Trickery. Go with Erastil for the animal companion and consider monster tactician or sacred huntmaster if choosing a different deity. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. I have no ST, Menacing: Shatter Defenses on the list, just Dazzling Display and Power Attack (and inactive Intimidated Prowess already taken on level 6), did something change or is it a bug? Hello! . Cats are always best companions, no matter what I play. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. These are all tasty choices for this build. Eventually, Kimo will craft you two exceptional bows (Mirrow Bow and Hunters Blessing). Press J to jump to the feed. This ability replaces judgment 1/day. 5. Originally I wanted to go with Iomeade as deity for the long sword proficiency in which case I might not even bother with martial weapons but she doesn't allow Chaotic alignment. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Our level 10 Slayer clearing the room of undead. Sacred Huntmaster Lann build guide Your party will need some Cleric spells to compensate for the shortcomings of this build. Or take other Tiefling heritage and just dump STR & WIS for DEX - INT- CHA & CON buffs? You could probably do a workable, albeit unconventional, build with just 14 WIS, since you don't need a super-high save DC or bonus spells per day. This is one of my favorite archer builds that peppers out some hefty damage and also acts as a skill monkey for the party. pathfinder: kingmaker staff of whispering souls. You'll want to buff yourself with Divine Favor (and later Divine Power) before most combats. STR is fine, WIS I'd keep, but I really should have some DEX. Hence the importance of Shatter Defenses and Dreadful Carnage. That heavily affects answers man! We've fixed Ageing and the Flying Time Undertow effect for the commander and their companions, Icy Prison spell got its name back, important keys no longer disappear, and much more. Rest into Con. How to Prevent Carpal Tunnel (Chicken Race), Phantom Brigade Simple Save Game Editing Guide, Sons Of The Forest How to Build a Base on Water, OCTOPATH TRAVELER II Hikari 60k+ Damage, 1hp, 1shot 1vs1 Challenge Setup, Race: Half-Elf, +2 DEX, Skill Focus Persuasion. Attack: +9 (BAB) + 8 (Dexterity) + 3 (Weapon) + 4 (Divine Power) + 3 (Judgement of Justice) +2 (Greater Invisibility) +2 (Greater Bane) -2 (rapid shot)= 29 attack, +29 (Solo buffs) +2 (Flanking, b/c that works in this game) + 3 (Inspire Courage) +2 (Good Hope) +1 (Haste) +2 (Blessing of Tristian) = +39, +6 (Strength) +3 (Weapon) +4 (Divine Power) +4.5 (Weapon Dice, average) +4 (Judgement of Destruction) +2 (Greater Bane) +14 (Greater Bane Dice, average) = +37.5, +37.5 (Solo damage) + 3 (Inspire Courage) + 2 (Good Hope) +2 (Tristian) = 44.5. It can make for some brutal critical hits (see below). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Secondly, youre going to want your Studied Target as a Swift Action (Slayer 7) so you can dish out a full round of attacks as often as you can. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. You also have a pet that's doing stuff. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. New comments cannot be posted and votes cannot be cast. Your pet gets improved trip through Mad Dog. 20. Human is perfect. There are several bracers of archery in the game and at least one of them can be found really early into the game, which allow you to wield any type of bow, which basicly saves you the necessary feats. 3. Put those Swiftfoot Boots, cast Expeditious Retreat, and youre golden. ARCANE ON TWITCH http://bit.ly/ArcaneOnTwitch ARCANE ON TWITTER http://bit.ly/ArcaneTwitter SUBSCRIBE ON YT http://bit.ly/ArcaneOnYouTube BECOME A. I first looked at Crusader, but the Inquisitor seems a better fit for the HA build and STR based melee.
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