humblewood subclasses
There are two main subraces of corvum:increases by 2. dusk and kindled. Your Strength score increases by 1. their lifetime, with no amount of training granting a glimpse of such visions again. Most vulpins find strict authority distasteful, prefer-reputation that isnt entirely deserved. Theycalm and weigh ones options. Scofflaws can only be selected once):might find their talents useful among the Bandit Coalition, ll You gain proficiency with a Gaming Set of your choiceand bards from the College of the Road can be found sharingtales around campfires and hearths all across Humblewood. At 6th level, you learn how to use your stance to chainyour attacks together in deadly combination. The adage, What is essential to learn liesmore additional language of your choice. skill check, or saving throw. AP Photo/David Zalubowski, File. This can help to ensure that the most integral rolls of a session are a success! There are two main subraces of raptor:mistral and maran. If you make a show of power or skill that can beattributed to the wind or air, such as feats of acrobatics or 2 I am estranged from my parents who dontcommanding unseen forces, those believers will be bolstered believe in my blessing.by your supernatural presence. I have had an affinity for nature and animals my entirelife, which has been my primary source of inspiration for much of my personal work. The Tenders, an organization of druids and mystics, dedicate themselves to healing the Scorched Grove with natural magics. It needs to stop somewhere. When you make an attack with a melee weapon that has either the heavy, two handed, or versatile Dark Bargain. 4 Runner 2 I often crack jokes to lighten the mood. Birdfolk who wish to become fluent in this dialect must writing by using a variant of Birdfolk alphabet. Size. Your Constitution scoreincreases by 1. With the expansion of the Humble-groups of habitants who call their perches home, to weather folk Treaty to allow humblefolk to call upon Perch Guardthe coming storm as they have so many times before. Street Smarts. The backs of hedges are covered withspiny quills, which makes it impossible for hedges to weararmor. granted by this effect must make a Wisdom saving throw. . You have proficiency in either the Deceptionor Persuasion skill. These are the ties of family and friendship, theties to ancestors, as well as the ties between elders and the next Additionally, you gain proficiency with Cooks utensils.generation with whom they share their wisdom. As inveterate jacks-of-all-trades, bards possess a variety see problems from a new angle. They enjoy the arts and the pursuit of leisure. It is a politetake the time to learn. Subclass is unplayable (in my opinion) of you don't optimize for it. Wisdom affects how powerful your trav- must have at least one hand free in order to quickly staunchelers tricks are, as well as how hard they are to counter. Opportunity attacks made against youare rolled with disadvantage.Pronghorn Cervan As a pronghorn cervan, you were bornlarger and stronger than others in thecommunity and found yourself laden withexpectations from a very young age. They also keep other bandits in line, at the 8 Im as cautious as they come.captains discretion. However, some cervan villages have since started to Age. While incapable of truehelp you make your own Humblewood adventurer. They reach adulthood at 15 years,and live well past 90 years.30 Chapter 1 | Welcome to the WoodaMy dearest, though your dangerous and reckless lifestyle worries me so, I know that you will outwit any opponent who comes your way - Love letter excerpt from Tybalt Hillshaw to his bandit lover Chapter 1 | Welcome to the Wood 31Characters In the Wood embodying one of the folk This chapter outlines how you can customize your charac- Altering Race Sizeter, everything from physical characteristics, backgrounds, The sizes listed in the racial descriptions representclass options, feats, and spells, all in keeping with the flavor suggested averages of the various races. A bully from my childhood now holds a position d6 Acceptance of power in my home perch.3 I follow the teachings of a wise outcast I met in 1 I am truly blessed and have power over the my travels. Strigs are a race that resembles owls, and are the form of birdfolk that are the most geared towards physical combat. You can expend one use ofspell slot. If an attack deals over half ofyour current remaining hit points in damage, (even if yourhit points are reduced to 0 by the attack) you immediatelyregain hit points equal to 1d12 + your Constitution Modifier.You cant use this feature again until you have completed along rest. This feature also feels a bit redundant; as you can always ask to use an alternative ability score for a skill check if you can justify it. The great calamity which produced the part of Humblewood known as the Scorched Grove also made the area an ideal home for fiery creatures. Ability Score Increase. When not activelyas cowards in the eyes of outsiders. You can speak, read, and write Birdfolk and Vulpin. Their wisdom of events is often beneficial to the rest of the party, so imagine how much . Enemies within the shadows constantly feel the presenceof hungry predators watching them, and become frightened Additionally, whenever you hit with an improvisedas long as they remain inside the affected area. Only the truly foolhardy among them are taken in by Darkvision. They they might be used or activated, as well as a fair estimation ofare hungry for knowledge and leverage it to further their goals market price. Any creature dealt damage by your guardian spirit has you are aware of your targets approximate distance and direc-their speed reduced to 0 for the rest of the turn. All rights reserved. You are also incredibly versatile,and can fulfill a variety of roles within a village or an adventur-ing party. RELATED: Dungeons & Dragons: The 10 Best Fighter Sub-Classes. They tend to form Languages. Gallus have a deep respect for nature and a love Speed. Then, take the number you While not exhaustive, weve provided examples of suitablerolled for the height modifier, and multiply it by the weight analogs for different kinds of animals from which a playablemodifier. The gods of the night and moon watch over mortal realms even after the gods of light have left to do battle with unspeakable evil. On failure, the target is pushed10 feet away from you into a space of your choice. Scroungecrafted items will otherwise last 1loosely-organized scroungecraft fairs. Gather your party and embark on FIVE incredible Humblewood adventures!What tales will you tell? When you reach 14th level, choose a single making a separate attack roll for each target.spell of 7th level or lower from the warlocks spell list. Sera Luma As a sera luma, you are revered and celebrated by those around you. Not all denizens of Humblewood are birdfolk. Additionally, Jerbeens synergize well in combat with their comrades, gaining advantage on strength saving throws and on saves against being frightened as long as they are within five feet of an ally. Number 3 - The Circle of the Shepherd. This effect lasts for a number of rounds equal to your Wisdom modifier (minimum of 1 round). One of the reasons cervans form such close-knit communi-ties is a mistrust of outsiders. Some respond to the dangersoutside their community by becoming insular and fearing allnon-jerbeens. They resemble few small gardens wherever they live.hedgehogs, although the quills that cover their backs are fartougher, hard enough to repel blades and sharp enough to Dressed for Comfortpierce the solid hides of monstrous creatures. You can also understand Auran, though you cannot speak Strigs, more than any of the other birdfolk race, are most at it naturally.home in the wild. (1d4) lb.Hedge 2'11" +2d6 30 lb. Plants in the Wood do not experience the world in terms of sight, but most can feel differences in temperature, describe things that have touched them, as well as hear vibrations that happened around them (including speech). Militia Training. Forexample, a vial of acid might be easy to make if you happento be near a nest of acidic beetle larvae, or bark can be boundinto a makeshift flask, but it would be difficult to create apassable facsimile of silken robes from a pile of leaves. As one may expect from eagles and hawks, Raptors are naturally exceptional hunters. Although they are not carrying heavy weapons or wielding a shield (though you maynecessarily prejudiced against those who are weaker, strigs are drop any held items as part of your reaction to spread yourquick to call out when someone is not doing their best for the arms). This ability states that if an attack deals over half ofthe current remainingHP of a Cervan, they can choose to activate the ability, allowing them to roll 1D12 plus their constitution modifier, then gaining that much HP. Brutal Brawler At 3rd level, your tavernside scuffles have honed your ability to deal damage with just about anything that's handy. Additionally, you are adept at finding shelter in the burned before.4 I have a problem with authority. Cervans are sturdy race of deer-folk that are without a doubt the most resilient race ofHumblewood. In the lore, this can be expressed by saying that even a small The sex or gender of a character doesnt confer any special strig is solid and strong, where even a taller raptor is lightbonuses or penalties. Birdfolk is a language of clicks, caws, and whistles. requires you to climb or otherwise gain height to circumvent it, you can always find a way around, so long as such a path3 Its hard for me to trust people. There is two subclasses of Cervan. either does damage, or prevents damage ll You have advantage on Charisma checks made against one option under their attack, legendary, or beasts that are of Large size or larger. You have advantage onStealth checks made in dim lightand darkness. While generallygood natured, those that have been spurned by society find Subrace. Languages. (Chaotic) of birdfolk culture, leading many to find you off-putting.d6 Bond Choose how your community regards you or roll on the table below to determine how you fit in. Only they can quell the raging flames that have been unleashed upon the land, and restore balance to the realm. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the . More- and 140 pounds. Whether by luck or a guiding presence, you alwaysthe company of those who understand them rather than seem to find your way. The stigma they piercing damage. Jerbeens can be found ina variety of places across the Wood, usually forming their owncommunities within birdfolk perches and humblefolk villages.Seldom do they live alone. Scroungecrafting demonstrates creativity, ingenuity, materials into any tool or piece of adventuring gear worth 30and resourcefulness, but is misunderstood by outsiders who gold pieces or less. Using every trick at theirdisposal to gain the upper hand against their foes, the Scoff-law cows their enemy into submission, or overwhelms theirdefenses with a single cheap shot. These individuals inspire curiosity and have Wing Flap. They will support you and,depending on how well you have convinced them of your 3 I seek to discredit the person who burdened mepowers, treat you with reverence and possibly even worship. So, without further delay, here is our ranking of every Druid subclass in D&D 5e! (2d4) lb.32 Chapter 1 | Welcome to the WoodCervan Hedge Cervan characters could be imagined as elk, moose, or While inspired by hedgehogs, having a hedge characterantelopes. the woodlands face a constant threat from brigands and forest fires. You understandsubtle social cues the way a hunter understandstheir prey, and youre just as quick to capitalize onan advantage. Domain of Night. A community for discussing the Humblewood campaign for Dungeons and Dragons 5e. Let us know! the overextended Perch Guard for aid, only to see help arriveUnlike the birdfolk, whose shared language, histories, myths, too late, if at all. For the duration of the effect, at the begin- ning of each round on your turn the target gains a number of temporary hit points equal to your Bardic Inspiration die + your Wisdom modifier (minimum of 1). Ability Score Increase. Only you can restore balance to the Wood.8 Introduction1 Chapter 1 | Welcome to the Wood 91 Welcome to the Wood the story beginsRaces of the Wood all walks of lifeT he various folk who make up the world of Humble- myths. Clerics of night do their best to keep them-selves and their companions safe while journeying through Ward of Shadowsthe darkness. You can seewrong ones, deadly enemies. 6 I am burdened with responsibility, and find it hard to make even the simplest decisions.8 I remain humble despite my blessing.d6 Ideal Coupled with Power While this background primarily focuses on the beliefs1 Responsibility. If you roll initiative and have no uses of Bardic Inspiration remaining, you regain one use of it. Although they would probablyWhile not every cervan has horns, the ability to grow them is not be native to Humblewood, armadillos, pangolins, or echid-seen as a blessing of Cairith, and is a part of their culture. How effectively a At 3rd level you already have several memorable experi-bard of this College can apply what they have learned depends ences from your life on the road. You can range for milesin the Wood without ever setting talon tosoil, moving more confidently through thebranches than some move on flat ground. You have an almost unnatural beauty and grace, inspiring admiration in some and jealousy in others. Ive done terrible things in the past, you have always felt safer and more at peace with your feet2 and I want to try and make up for them. Most fledgling lumas approach social situations with gifts with magical education, powerful luma wizards and radi-hesitation, until a time when society inevitably labels them an cal scholars have been at the forefront of magical innovationoutcast or a notable figure, and the individual naturally adapts for some time in Humblewood.to the role.Touched To most, lumas seem perpetually disorganized anddistracted, which has lead to a belief that they are of low16 Chapter 1 | Welcome to the WoodOf Two Worlds (though you may drop any held items as part of your reaction to spread your arms). You can otherwise be understood by anyHEAVY GLIDER beast of Large size or larger, whether or not they speak a language. The Sight will sometimes visit a cervan only once instands and groves far from birdfolk perches. while in conditions of magical or nonmagical darkness. According3 determination. Search within r/humblewood. 1 I never back down from a challenge. You may additionally remove a single diseaseof you and able to see and hear you to benefit affecting the target of this ability.from this trick. Awareness of ones surroundings Birdfolk takes the place of Common in Humblewood. Possessing one of the most unique racial abilities of Humblewood, Mapach are a race of racoon-folk that gain +2 wisdom and +1 constitution.This race does not traditionally lean heavily towards good or evil, though the majority of Mapach stray towards a chaotic alignment. Choose one of these subraces.Stout Strig As a stout strig, you are as hearty as you are strong, ableto weather hardship and impose your will on the worldaround you. unique perspective.4 Im slow to trust someone new, but open up 4 I project my insecurities onto others. While doing so, you continue to fall gentlyat a speed of 60 feet per round, taking no fall damage when20 Chapter 1 | Welcome to the WoodSubrace. (Chaotic)6 Compromise. User account menu. Humblewood is a setting for Dungeons & Dragons created by the third party company Hitpoint Press (formerly the Deck of Many), most known for making reference cards for players and Dungeon Masters, but having also made quite a few settings for the game. While there are exceptions, most mapachs are quite oldest among them living just past 60 years.good-natured, if a little eccentric. So today, we're going toanalyze the ten races ofHumblewood and examine which are the most useful and powerful! while climbing. In the same way, some groups of birdfolk, feeling toothat keeps their cities and the denizens within safe. Hatred burns in the hearts of those who have lost lives they cherished, and these once peaceful peoples now take up the sword and turn to banditry. If you just straight added those differences to the Tavern Brawler Feat then its be an S tier feat no question. Choose three of the following options (each optionWood: The Scofflaw and The College of the Road. Your carrying capacity is doubled, as is theweight you can push, drag, or lift. When falling you can use yourreaction to spread your arms, stiffen your wing feathers, andslow your descent. I wont tolerate anyone who insults me or5 my friends. I regularly use Strength (Intimidation) with a Minotaur character on the basis that they are using their physicality rather than words to intimidate (mostly just looming over things, cracking knuckles, crushing things that are disconcertingly close to the size ofa human's head etc.). Mapachs have incredibly light hands and a great degree by 2, and your Constitution score increases by 1.of fine motor control that doesnt diminish with age. You are free to select in the teaching, is often invoked to illustrate this point.these from among the languages offered in other 5e material,but there are several languages which are specific to the Wood. It is written in its own flowing cursive script. Your ability to utilize your knowl-edge to your advantage, along with your deep understandingof others motivations, makes you a formidable opponent. You serious? Using this skill strains the eyes, and you mustwhenever possible. There are two main subraces of strigs: swiftand stout. By spending an action and giving words of Nature skill.advice or encouragement, you can inspire an ally who is able Seedspeech. 1 lb.Strig 3'10" +2d10 80 lb. Rela- tions between the humblefolk and birdfolk are tense. (Good) An Odd Bird Among birdfolk you are somewhere between an oddity and Freedom. Thebirdfolk have hollow bones, reinforced by special internalstructures that act as struts. At 6th level, you have honed your skills to the point where At 6th level, your bond with the guardian spirit grows even you can easily track your quarry. (2d4) lb.Raptor 2'11" +2d6 25 lb. These are based on the information like to tell.provided in each races description, and reflect the naturalvariation that occurs within the different folk of the Wood. Standing Leap. Boxing Lessons. You can speak, read, and write Birdfolkcreatures, known for their joviality and charm. Chapter 1 | Welcome to the Wood 41Misdirection At 7th level, you are adept at using words and gestures to taunt or fake- out your opponent, turning their lack of composure against them. Unless I missed something else, it doesn't give you a new way to triggera check, becausenormally using intimidation in combat would require your action unless you have a generous DM who lets you use it for free (which they probably shouldn't). Lumas are the shortest and lightest of the birdfolk, Sable Lumastanding roughly 3 feet tall and weighing only around 30pounds. Through it all, though, the although now in more diverse communities alongside somebirdfolk trust in solidarity, between themselves and the diverse ground-dwelling birdfolk. Whether or not Humblewood is able to survive the flames is up to you. At 15th level, the damage dealt by your blindside increases to 7d6. 1 I am incapable of action when Im at great heights.2 I have learned to not let the comments of 2 I lash out at the slightest insult. Gallus are a social and communal folk. Protecting and providing for others in hardtimes is considered just as impressive, if not more so, than Patterned Feathers. Age. them particularly vulnerable.BANDIT DEFECTOR Hustlers are inveterate con-artists. When attacked by a creature you can see within 30 feet of you, you can use yourCleric Level Feature reaction to impose disadvantage on the attack roll, as shad- 1st Domain Spells, Eye of Twilight, ows envelop your form. If you would fall at least 10 feet in this way, Hard to Read. Doing this requires you to roll your BardicInspiration die and take an amount of necrotic damage equal At 6th level you have learned, through practice, how toto the roll. Hedges take longer to mature than most other races,not an evil force but simply represents an imbalance which reaching adulthood around 20 years. these sizes depending on the kind of birdfolk or humble- folk character theyd like to play. While they resemble animals, for an age.the folk who inhabit the cities, towns, and villages of Humble-wood are all humanoids. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The gallus have an earfor the truth, and are often capable of rooting out liesand dishonesty.GALLUS TRAITS Ability Score Increase. You can speak, read, and write Birdfolk.close-knit communities wherever they roost, and their sense You can also understand Auran, though you cannot speakof pride for their community runs deep. Yet, when a diplomatic, tending towards good alignments. tries to compliment me.7 I will deny my fears to everyone. Some consider your aversion to heights a rejection6 and make my own way in the world. Chapter 1 | Welcome to the Wood 19Strig imposing yet kind Strigs are the most imposing of the birdfolk races. There are two main subraces of cervans: grove orpronghorn. You gain the ability to call upon thethemselves. 1 I am considered weak or unskilled and many treat me like a fledgling.2 I stole something valuable from the Captain of my unit. Though primarily oral, a system for writing Birdfolk in pictogramsVulpin was developed long before the founding of Alderheart and has since transformed into a set of abstract glyphs representing Vulpins generally look like foxes, but an alternative visual different sounds. Not long after the founding of Alderheart, a massive forest fire known as The Great Calamity burned a portion of the Wood. Mar 4, 2020. 5 I accept this honor but have my doubts. you as if it were bright light, and in darkness as if it were dim light. You can decide to do this after your roll, but only before the outcome of the roll has beenLUMA TRAITS determined. Found the internet! When falling you can use yourreaction to spread your arms, stiffen your wing feathers, Ability Score Increase. Jerbeens have a strong sense offamily and like to surround themselves with good companywherever they rest.Outsize Courage Size. Charisma is your spellcastingability for these spells.
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